class geode::TetrahedraClosestThan
#include <tetrahedra_closest_than.h>
class TetrahedraClosestThan: public geode::PropagationSettings
{
public:
// construction
TetrahedraClosestThan(
const TetrahedralSolid3D& solid,
index_t vertex_from,
double distance_max
);
// methods
virtual std::vector<index_t> initialize();
virtual bool validate(index_t element);
virtual bool stop();
const std::vector<index_t>& matched_elements() const;
};
Inherited Members
public:
// methods
virtual std::vector<index_t> initialize() = 0;
virtual bool validate(index_t element) = 0;
virtual bool stop() = 0;