struct geode::SolidCollapseEdgeInfo

#include <tetrahedral_solid_modifier.h>

struct SolidCollapseEdgeInfo
{
    // fields

    VertexMultiMapping vertex;
    std::vector<index_t> inactive_tetrahedra;
    std::vector<index_t> modified_tetrahedra;
    std::vector<FacetMapping> facets;
    std::vector<EdgeMapping> edges;
};