struct geode::SolidCutPatchInfo

#include <cut_along_patch.h>

struct SolidCutPatchInfo
{
    // fields

    std::vector<VertexMultiMapping> vertices;
    std::vector<FacetMultiMapping> facets_along;
    std::vector<FacetMultiMapping> facets_across;
    std::vector<EdgeMultiMapping> edges;
    std::vector<TetrahedronMapping> tetrahedra;
};