struct geode::SolidCutPathInfo

#include <cut_along_path.h>

struct SolidCutPathInfo
{
    // fields

    std::vector<VertexMultiMapping> vertices;
    std::vector<OrientedEdgeMultiMapping> along_path;
    std::vector<EdgeMultiMapping> across_path;
    std::vector<FacetMultiMapping> facets;
    std::vector<TetrahedronMapping> tetrahedra;
    std::vector<index_t> small_edges;
};