Project Geode-Common
class ForbiddenFacets
Functions
ForbiddenFacets
cpp
public void ForbiddenFacets(const ForbiddenFacets & )
public void ForbiddenFacets(const ForbiddenFacets & )
operator=
cpp
public ForbiddenFacets & operator=(const ForbiddenFacets & )
public ForbiddenFacets & operator=(const ForbiddenFacets & )
ForbiddenFacets
cpp
public void ForbiddenFacets()
public void ForbiddenFacets()
ForbiddenFacets
cpp
public void ForbiddenFacets(ForbiddenFacets && other)
public void ForbiddenFacets(ForbiddenFacets && other)
operator=
cpp
public ForbiddenFacets & operator=(ForbiddenFacets && other)
public ForbiddenFacets & operator=(ForbiddenFacets && other)
~ForbiddenFacets
cpp
public void ~ForbiddenFacets()
public void ~ForbiddenFacets()
is_forbidden
cpp
public bool is_forbidden(InlinedVector facet_vertices, const VerticesModifier & vertices_modifier)
public bool is_forbidden(InlinedVector facet_vertices, const VerticesModifier & vertices_modifier)
add
cpp
public void add(InlinedVector facet_vertices)
public void add(InlinedVector facet_vertices)
add
cpp
public void add(const ForbiddenFacets & forbiddens)
public void add(const ForbiddenFacets & forbiddens)
empty
cpp
public bool empty()
public bool empty()
filter
cpp
public void filter(index_t moved_old_vertex_id, const VerticesModifier & vertices_modifier)
public void filter(index_t moved_old_vertex_id, const VerticesModifier & vertices_modifier)