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Project Geode-Common

class ForbiddenFacets

Functions

ForbiddenFacets

cpp
public void ForbiddenFacets(const ForbiddenFacets & )
public void ForbiddenFacets(const ForbiddenFacets & )

operator=

cpp
public ForbiddenFacets & operator=(const ForbiddenFacets & )
public ForbiddenFacets & operator=(const ForbiddenFacets & )

ForbiddenFacets

cpp
public void ForbiddenFacets()
public void ForbiddenFacets()

ForbiddenFacets

cpp
public void ForbiddenFacets(ForbiddenFacets && other)
public void ForbiddenFacets(ForbiddenFacets && other)

operator=

cpp
public ForbiddenFacets & operator=(ForbiddenFacets && other)
public ForbiddenFacets & operator=(ForbiddenFacets && other)

~ForbiddenFacets

cpp
public void ~ForbiddenFacets()
public void ~ForbiddenFacets()

is_forbidden

cpp
public bool is_forbidden(InlinedVector facet_vertices, const VerticesModifier & vertices_modifier)
public bool is_forbidden(InlinedVector facet_vertices, const VerticesModifier & vertices_modifier)

add

cpp
public void add(InlinedVector facet_vertices)
public void add(InlinedVector facet_vertices)

add

cpp
public void add(const ForbiddenFacets & forbiddens)
public void add(const ForbiddenFacets & forbiddens)

empty

cpp
public bool empty()
public bool empty()

filter

cpp
public void filter(index_t moved_old_vertex_id, const VerticesModifier & vertices_modifier)
public void filter(index_t moved_old_vertex_id, const VerticesModifier & vertices_modifier)

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