Project Geode-Common
struct SplitCollapseTrianglesAfter
cpp
Inherits from SwapTrianglesAfter<dimension>
Inherits from SwapTrianglesAfter<dimension>
Members
cpp
public absl::FixedArray<ModifiedTriangle<dimension> > modified
public absl::FixedArray<ModifiedTriangle<dimension> > modified
Functions
SplitCollapseTrianglesAfter
cpp
public void SplitCollapseTrianglesAfter<dimension>(SwapTrianglesAfter<dimension> && swap_triangles_after, size_t nb_modified_triangles)
public void SplitCollapseTrianglesAfter<dimension>(SwapTrianglesAfter<dimension> && swap_triangles_after, size_t nb_modified_triangles)
SplitCollapseTrianglesAfter
cpp
public void SplitCollapseTrianglesAfter<dimension>(size_t nb_new_triangles, size_t nb_old_triangles, size_t nb_modified_triangles)
public void SplitCollapseTrianglesAfter<dimension>(size_t nb_new_triangles, size_t nb_old_triangles, size_t nb_modified_triangles)
SplitCollapseTrianglesAfter
cpp
public void SplitCollapseTrianglesAfter<dimension>(const SplitCollapseTrianglesAfter<dimension> & other)
public void SplitCollapseTrianglesAfter<dimension>(const SplitCollapseTrianglesAfter<dimension> & other)
SplitCollapseTrianglesAfter
cpp
public void SplitCollapseTrianglesAfter<dimension>(SplitCollapseTrianglesAfter<dimension> && other)
public void SplitCollapseTrianglesAfter<dimension>(SplitCollapseTrianglesAfter<dimension> && other)
operator=
cpp
public SplitCollapseTrianglesAfter<dimension> & operator=(const SplitCollapseTrianglesAfter<dimension> & other)
public SplitCollapseTrianglesAfter<dimension> & operator=(const SplitCollapseTrianglesAfter<dimension> & other)
operator=
cpp
public SplitCollapseTrianglesAfter<dimension> & operator=(SplitCollapseTrianglesAfter<dimension> && other)
public SplitCollapseTrianglesAfter<dimension> & operator=(SplitCollapseTrianglesAfter<dimension> && other)