Project Geode-Common
struct SplitCollapseTrianglesAfter
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Inherits from SwapTrianglesAfter<dimension>Inherits from SwapTrianglesAfter<dimension>Members
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public absl::FixedArray<ModifiedTriangle<dimension> > modifiedpublic absl::FixedArray<ModifiedTriangle<dimension> > modifiedFunctions
SplitCollapseTrianglesAfter
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public void SplitCollapseTrianglesAfter<dimension>(SwapTrianglesAfter<dimension> && swap_triangles_after, size_t nb_modified_triangles)public void SplitCollapseTrianglesAfter<dimension>(SwapTrianglesAfter<dimension> && swap_triangles_after, size_t nb_modified_triangles)SplitCollapseTrianglesAfter
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public void SplitCollapseTrianglesAfter<dimension>(size_t nb_new_triangles, size_t nb_old_triangles, size_t nb_modified_triangles)public void SplitCollapseTrianglesAfter<dimension>(size_t nb_new_triangles, size_t nb_old_triangles, size_t nb_modified_triangles)SplitCollapseTrianglesAfter
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public void SplitCollapseTrianglesAfter<dimension>(const SplitCollapseTrianglesAfter<dimension> & other)public void SplitCollapseTrianglesAfter<dimension>(const SplitCollapseTrianglesAfter<dimension> & other)SplitCollapseTrianglesAfter
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public void SplitCollapseTrianglesAfter<dimension>(SplitCollapseTrianglesAfter<dimension> && other)public void SplitCollapseTrianglesAfter<dimension>(SplitCollapseTrianglesAfter<dimension> && other)operator=
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public SplitCollapseTrianglesAfter<dimension> & operator=(const SplitCollapseTrianglesAfter<dimension> & other)public SplitCollapseTrianglesAfter<dimension> & operator=(const SplitCollapseTrianglesAfter<dimension> & other)operator=
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public SplitCollapseTrianglesAfter<dimension> & operator=(SplitCollapseTrianglesAfter<dimension> && other)public SplitCollapseTrianglesAfter<dimension> & operator=(SplitCollapseTrianglesAfter<dimension> && other)