Project Geode-Common
class TetrahedralSolidEpsilonModifier
Inherits from TetrahedralSolidModifier
Inherits from TetrahedralSolidModifier
Functions
TetrahedralSolidEpsilonModifier
public void TetrahedralSolidEpsilonModifier(const TetrahedralSolid3D & solid, TetrahedralSolidBuilder3D & builder)
public void TetrahedralSolidEpsilonModifier(const TetrahedralSolid3D & solid, TetrahedralSolidBuilder3D & builder)
~TetrahedralSolidEpsilonModifier
public void ~TetrahedralSolidEpsilonModifier()
public void ~TetrahedralSolidEpsilonModifier()
insert_point_in_tetrahedron
public SplitInfo insert_point_in_tetrahedron(index_t tetrahedron_id, const Point3D & point)
public SplitInfo insert_point_in_tetrahedron(index_t tetrahedron_id, const Point3D & point)
Insert a point in a tetrahedron either by spliting the tetrahedron into four new ones, or by snapping the point on a facet (three new tetrahedra for each side), an edge (each incident tetrahedra is split into two new tetrahedra) or a vertex (no new tetrahedron).
tetrahedron_id [in] Index of the tetrahedron to split.
point [in] Coordinates of the split point.
warning Split tetrahedron is set as inactive but not deleted.
return new vertex index and mappings between old and new mesh.
insert_point_on_facet
public SplitInfo insert_point_on_facet(const PolyhedronFacet & facet, const Point3D & point)
public SplitInfo insert_point_on_facet(const PolyhedronFacet & facet, const Point3D & point)
Insert a point on a facet either by spliting the facet into three new ones, or by snapping the point on an edge or a vertex.
facet [in] Index of the PolyhedronFacet to split.
point [in] Coordinates of the split point.
warning Potential split tetrahedra are set as inactive but not deleted.
return new vertex index and mappings between old and new mesh.
insert_point_on_edge
public SplitEdgeInfo insert_point_on_edge(const PolyhedronFacetEdge & edge, const Point3D & point)
public SplitEdgeInfo insert_point_on_edge(const PolyhedronFacetEdge & edge, const Point3D & point)
Insert a point on an edge either by spliting the edge into two new ones, or by snapping the point on a vertex.
edge [in] Index of the PolyhedronFacetEdge to split.
point [in] Coordinates of the split point.
warning Potential split tetrahedra are set as inactive but not deleted.
return new vertex index and mappings between old and new mesh.
insert_point_on_edge
public SplitEdgeInfo insert_point_on_edge(index_t edge_id, const Point3D & point)
public SplitEdgeInfo insert_point_on_edge(index_t edge_id, const Point3D & point)
Insert a point on an edge either by spliting the edge into two new ones, or by snapping the point on a vertex.
edge_id [in] Unique index of the edge to split.
point [in] Coordinates of the split point.
warning Potential split tetrahedra are set as inactive but not deleted.
return new vertex index and mappings between old and new mesh.