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Project Geode-Common

class TriangulatedSurfaceEpsilonModifier

cpp
Inherits from TriangulatedSurfaceModifier<3U>
Inherits from TriangulatedSurfaceModifier<3U>

class TriangulatedSurfaceEpsilonModifier

cpp
Inherits from TriangulatedSurfaceModifier<2U>
Inherits from TriangulatedSurfaceModifier<2U>

class TriangulatedSurfaceEpsilonModifier

cpp
Inherits from TriangulatedSurfaceModifier<dimension>
Inherits from TriangulatedSurfaceModifier<dimension>

Functions

TriangulatedSurfaceEpsilonModifier

cpp
public void TriangulatedSurfaceEpsilonModifier<dimension>(const TriangulatedSurface<dimension> & surface, TriangulatedSurfaceBuilder<dimension> & builder)
public void TriangulatedSurfaceEpsilonModifier<dimension>(const TriangulatedSurface<dimension> & surface, TriangulatedSurfaceBuilder<dimension> & builder)

~TriangulatedSurfaceEpsilonModifier

cpp
public void ~TriangulatedSurfaceEpsilonModifier<dimension>()
public void ~TriangulatedSurfaceEpsilonModifier<dimension>()

insert_point_in_triangle

cpp
public std::tuple<POSITION, SplitTriangleInfo> insert_point_in_triangle(index_t triangle_id, const Point<dimension> & point)
public std::tuple<POSITION, SplitTriangleInfo> insert_point_in_triangle(index_t triangle_id, const Point<dimension> & point)

Insert a point in a triangle either by spliting the triangle into three new ones, or by snapping the point on an edge (two new triangles) or a vertex (no new triangles).

triangle_id [in] Index of the triangle to split.

point [in] Coordinates of the split point.

warning Split triangle is set as inactive but not deleted.

return in the following order: the position of the split vertex, the information regarding the modifications.

insert_point_on_edge

cpp
public std::tuple<POSITION, SplitPolygonEdgeInfo> insert_point_on_edge(const PolygonEdge & edge, const Point<dimension> & point)
public std::tuple<POSITION, SplitPolygonEdgeInfo> insert_point_on_edge(const PolygonEdge & edge, const Point<dimension> & point)

Insert a point on an edge either by spliting the edge into two new ones, or by snapping the point on a vertex (no new edges).

edge [in] Index of the PolygonEdge to split.

point [in] Coordinates of the split point.

warning Potential split triangles are set as inactive but not deleted.

return in the following order: the position of the split vertex, the information regarding the modifications.

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