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Project Geode-Conversion

class BRepTopologyRebuilder

Class for rebuilding all the brep components topology after adding some component mesh elements to the model topology. The block meshes and the unique vertices needs to be defined beforehand.

Functions

BRepTopologyRebuilder

cpp
public void BRepTopologyRebuilder(const BRepTopologyRebuilder & )
public void BRepTopologyRebuilder(const BRepTopologyRebuilder & )

operator=

cpp
public BRepTopologyRebuilder & operator=(const BRepTopologyRebuilder & )
public BRepTopologyRebuilder & operator=(const BRepTopologyRebuilder & )

BRepTopologyRebuilder

cpp
public void BRepTopologyRebuilder(const BRep & brep)
public void BRepTopologyRebuilder(const BRep & brep)

~BRepTopologyRebuilder

cpp
public void ~BRepTopologyRebuilder()
public void ~BRepTopologyRebuilder()

add_block_facets_to_topology

cpp
public void add_block_facets_to_topology(const Block3D & block, vector facet_ids)
public void add_block_facets_to_topology(const Block3D & block, vector facet_ids)

rebuild

cpp
public tuple rebuild()
public tuple rebuild()

add_block_facets_to_topology

cpp
public void add_block_facets_to_topology(const Block3D & block, int facet_ids)
public void add_block_facets_to_topology(const Block3D & block, int facet_ids)

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