Project Geode-Conversion
class BRepTopologyRebuilder
Class for rebuilding all the brep components topology after adding some component mesh elements to the model topology. The block meshes and the unique vertices needs to be defined beforehand.
Functions
BRepTopologyRebuilder
cpp
public void BRepTopologyRebuilder(const BRepTopologyRebuilder & )
public void BRepTopologyRebuilder(const BRepTopologyRebuilder & )
operator=
cpp
public BRepTopologyRebuilder & operator=(const BRepTopologyRebuilder & )
public BRepTopologyRebuilder & operator=(const BRepTopologyRebuilder & )
BRepTopologyRebuilder
cpp
public void BRepTopologyRebuilder(const BRep & brep)
public void BRepTopologyRebuilder(const BRep & brep)
~BRepTopologyRebuilder
cpp
public void ~BRepTopologyRebuilder()
public void ~BRepTopologyRebuilder()
add_block_facets_to_topology
cpp
public void add_block_facets_to_topology(const Block3D & block, vector facet_ids)
public void add_block_facets_to_topology(const Block3D & block, vector facet_ids)
remove_conformity_on_model_surface
cpp
public void remove_conformity_on_model_surface(const Surface3D & surface)
public void remove_conformity_on_model_surface(const Surface3D & surface)
rebuild
cpp
public tuple rebuild()
public tuple rebuild()