Project Geode-Hybrid
class CombiningData
class CombiningData
Records
Quad
Hex
Functions
CombiningData
cpp
public void CombiningData<DataModel>(const CombiningData<DataModel> & )
public void CombiningData<DataModel>(const CombiningData<DataModel> & )
operator=
cpp
public CombiningData<DataModel> & operator=(const CombiningData<DataModel> & )
public CombiningData<DataModel> & operator=(const CombiningData<DataModel> & )
CombiningData
cpp
public void CombiningData<DataModel>(CombiningData<DataModel> && )
public void CombiningData<DataModel>(CombiningData<DataModel> && )
operator=
cpp
public CombiningData<DataModel> & operator=(CombiningData<DataModel> && )
public CombiningData<DataModel> & operator=(CombiningData<DataModel> && )
CombiningData
cpp
public void CombiningData<DataModel>(Model & model, const class FrameFieldParameterization::ExtractedElements & elements)
public void CombiningData<DataModel>(Model & model, const class FrameFieldParameterization::ExtractedElements & elements)
~CombiningData
cpp
public void ~CombiningData<DataModel>()
public void ~CombiningData<DataModel>()
model
cpp
public const Model & model()
public const Model & model()
builder
cpp
public Builder & builder()
public Builder & builder()
modifier
cpp
public Modifier & modifier()
public Modifier & modifier()
unique_vertices_mapping
cpp
public BijectiveMapping<index_t> & unique_vertices_mapping()
public BijectiveMapping<index_t> & unique_vertices_mapping()
elements
cpp
public const class FrameFieldParameterization::ExtractedElements & elements()
public const class FrameFieldParameterization::ExtractedElements & elements()
register_quad
cpp
public void register_quad(const Surface3D & surface, index_t quad_id, Quad quad)
public void register_quad(const Surface3D & surface, index_t quad_id, Quad quad)
nb_quads
cpp
public index_t nb_quads(const Surface3D & surface)
public index_t nb_quads(const Surface3D & surface)
quad
cpp
public const absl::optional<Quad> & quad(const Surface3D & surface, index_t quad_id)
public const absl::optional<Quad> & quad(const Surface3D & surface, index_t quad_id)
register_hex
cpp
public void register_hex(const Block3D & block, index_t hex_id, Hex hex)
public void register_hex(const Block3D & block, index_t hex_id, Hex hex)
nb_hexes
cpp
public index_t nb_hexes(const Block3D & block)
public index_t nb_hexes(const Block3D & block)
hex
cpp
public const absl::optional<Hex> & hex(const Block3D & block, index_t hex_id)
public const absl::optional<Hex> & hex(const Block3D & block, index_t hex_id)
convert_to_hybrid_storage
cpp
public void convert_to_hybrid_storage()
public void convert_to_hybrid_storage()
clean
cpp
public CleanMappings clean()
public CleanMappings clean()