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Project Geode-Numerics ​

class FrameTransform ​

Functions ​

FrameTransform ​

cpp
public void FrameTransform<dimension>(const Frame<dimension> & from, const Frame<dimension> & to)
public void FrameTransform<dimension>(const Frame<dimension> & from, const Frame<dimension> & to)

~FrameTransform ​

cpp
public void ~FrameTransform<dimension>()
public void ~FrameTransform<dimension>()

direction ​

cpp
public local_index_t direction(local_index_t index)
public local_index_t direction(local_index_t index)

orientation ​

cpp
public signed_index_t orientation(local_index_t index)
public signed_index_t orientation(local_index_t index)

apply ​

cpp
public Frame<dimension> apply(const Frame<dimension> & frame)
public Frame<dimension> apply(const Frame<dimension> & frame)

apply ​

cpp
public Vector<dimension> apply(const Vector<dimension> & vector)
public Vector<dimension> apply(const Vector<dimension> & vector)

apply ​

cpp
public Point<dimension> apply(const Point<dimension> & point)
public Point<dimension> apply(const Point<dimension> & point)

class FrameTransform ​

class FrameTransform ​

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