Skip to content

Project Geode-Simplex

class SurfaceRelaxer

Records

ElementStamp

EdgeData

PolygonData

SwapingData

Functions

SurfaceRelaxer

cpp
public void SurfaceRelaxer<Model>(const Model & model, ModelModifier & modifier, const Surface<dimension> & surface, const SurfaceRelaxerOptions<dimension> & options)
public void SurfaceRelaxer<Model>(const Model & model, ModelModifier & modifier, const Surface<dimension> & surface, const SurfaceRelaxerOptions<dimension> & options)

~SurfaceRelaxer

cpp
public void ~SurfaceRelaxer<Model>()
public void ~SurfaceRelaxer<Model>()

relax

cpp
public void relax()
public void relax()

save

cpp
public void save()
public void save()

is_fixed

cpp
protected bool is_fixed(index_t vertex)
protected bool is_fixed(index_t vertex)

model

cpp
protected const Model & model()
protected const Model & model()

surface

cpp
protected const Surface<dimension> & surface()
protected const Surface<dimension> & surface()

mesh

cpp
protected const SurfaceMesh<dimension> & mesh()
protected const SurfaceMesh<dimension> & mesh()

optimal_point

cpp
public Point2D optimal_point(const PolygonsAroundVertex & polygons)
public Point2D optimal_point(const PolygonsAroundVertex & polygons)

optimal_point

cpp
public Point2D optimal_point(const Point2D & point0, const Point2D & point1)
public Point2D optimal_point(const Point2D & point0, const Point2D & point1)

compute_angles

cpp
public std::pair<double, double> compute_angles(const PolygonData & data)
public std::pair<double, double> compute_angles(const PolygonData & data)

Geode-solutions' documentation website