Project OpenGeode-Inspector
class ComponentMeshesManifold
Class for inspecting the manifold property in the Component Meshes of a Model (BRep or Section).
Functions
ComponentMeshesManifold
cpp
public void ComponentMeshesManifold<Model>(const ComponentMeshesManifold<Model> & )
public void ComponentMeshesManifold<Model>(const ComponentMeshesManifold<Model> & )
operator=
cpp
public ComponentMeshesManifold<Model> & operator=(const ComponentMeshesManifold<Model> & )
public ComponentMeshesManifold<Model> & operator=(const ComponentMeshesManifold<Model> & )
add_surfaces_meshes_non_manifold_vertices
cpp
public void add_surfaces_meshes_non_manifold_vertices(InspectionIssuesMap<index_t> & issues_map)
public void add_surfaces_meshes_non_manifold_vertices(InspectionIssuesMap<index_t> & issues_map)
add_surfaces_meshes_non_manifold_edges
cpp
public void add_surfaces_meshes_non_manifold_edges(InspectionIssuesMap<std::array<index_t, 2> > & issues_map)
public void add_surfaces_meshes_non_manifold_edges(InspectionIssuesMap<std::array<index_t, 2> > & issues_map)
ComponentMeshesManifold
cpp
protected void ComponentMeshesManifold<Model>(const Model & model)
protected void ComponentMeshesManifold<Model>(const Model & model)
model
cpp
protected const Model & model()
protected const Model & model()