Project OpenGeode-Inspector
class SolidMeshInspector
cpp
Inherits from AddInspectors<SolidMesh<3U>, SolidMeshAdjacency<3U>, SolidMeshColocation<3U>, SolidMeshDegeneration<3U>, SolidMeshVertexManifold<3U>, SolidMeshEdgeManifold<3U>, SolidMeshFacetManifold<3U>, SolidMeshNegativeElements<3U> >
Inherits from AddInspectors<SolidMesh<3U>, SolidMeshAdjacency<3U>, SolidMeshColocation<3U>, SolidMeshDegeneration<3U>, SolidMeshVertexManifold<3U>, SolidMeshEdgeManifold<3U>, SolidMeshFacetManifold<3U>, SolidMeshNegativeElements<3U> >
class SolidMeshInspector
Class for inspecting a SolidMeshextends extends
cpp
Inherits from AddInspectors<SolidMesh<dimension>, SolidMeshAdjacency<dimension>, SolidMeshColocation<dimension>, SolidMeshDegeneration<dimension>, SolidMeshVertexManifold<dimension>, SolidMeshEdgeManifold<dimension>, SolidMeshFacetManifold<dimension>, SolidMeshNegativeElements<dimension> >
Inherits from AddInspectors<SolidMesh<dimension>, SolidMeshAdjacency<dimension>, SolidMeshColocation<dimension>, SolidMeshDegeneration<dimension>, SolidMeshVertexManifold<dimension>, SolidMeshEdgeManifold<dimension>, SolidMeshFacetManifold<dimension>, SolidMeshNegativeElements<dimension> >
Functions
SolidMeshInspector
cpp
public void SolidMeshInspector<dimension>(const SolidMeshInspector<dimension> & )
public void SolidMeshInspector<dimension>(const SolidMeshInspector<dimension> & )
operator=
cpp
public SolidMeshInspector<dimension> & operator=(const SolidMeshInspector<dimension> & )
public SolidMeshInspector<dimension> & operator=(const SolidMeshInspector<dimension> & )
SolidMeshInspector
cpp
public void SolidMeshInspector<dimension>(const SolidMesh<dimension> & mesh)
public void SolidMeshInspector<dimension>(const SolidMesh<dimension> & mesh)
inspect_solid
cpp
public SolidInspectionResult inspect_solid()
public SolidInspectionResult inspect_solid()