Project OpenGeode
class BlockCollections
class BlockCollections
class BlockCollections
Records
BlockCollectionRangeBase
BlockCollectionRange
Functions
BlockCollections
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public void BlockCollections<dimension>(const BlockCollections<dimension> & )public void BlockCollections<dimension>(const BlockCollections<dimension> & )operator=
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public BlockCollections<dimension> & operator=(const BlockCollections<dimension> & )public BlockCollections<dimension> & operator=(const BlockCollections<dimension> & )~BlockCollections
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public void ~BlockCollections<dimension>()public void ~BlockCollections<dimension>()nb_block_collections
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public index_t nb_block_collections()public index_t nb_block_collections()block_collection
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public const BlockCollection<dimension> & block_collection(const uuid & id)public const BlockCollection<dimension> & block_collection(const uuid & id)block_collections
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public BlockCollectionRange block_collections()public BlockCollectionRange block_collections()save_block_collections
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public void save_block_collections(basic_string_view directory)public void save_block_collections(basic_string_view directory)BlockCollections
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protected void BlockCollections<dimension>()protected void BlockCollections<dimension>()BlockCollections
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protected void BlockCollections<dimension>(BlockCollections<dimension> && other)protected void BlockCollections<dimension>(BlockCollections<dimension> && other)operator=
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protected BlockCollections<dimension> & operator=(BlockCollections<dimension> && other)protected BlockCollections<dimension> & operator=(BlockCollections<dimension> && other)create_block_collection
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public const uuid & create_block_collection(BlockCollectionsBuilderKey key)public const uuid & create_block_collection(BlockCollectionsBuilderKey key)create_block_collection
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public void create_block_collection(uuid block_collection_id, BlockCollectionsBuilderKey key)public void create_block_collection(uuid block_collection_id, BlockCollectionsBuilderKey key)delete_block_collection
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public void delete_block_collection(const BlockCollection<dimension> & boundary, BlockCollectionsBuilderKey key)public void delete_block_collection(const BlockCollection<dimension> & boundary, BlockCollectionsBuilderKey key)load_block_collections
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public void load_block_collections(basic_string_view directory, BlockCollectionsBuilderKey key)public void load_block_collections(basic_string_view directory, BlockCollectionsBuilderKey key)modifiable_block_collections
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public ModifiableBlockCollectionRange modifiable_block_collections(BlockCollectionsBuilderKey key)public ModifiableBlockCollectionRange modifiable_block_collections(BlockCollectionsBuilderKey key)modifiable_block_collection
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public BlockCollection<dimension> & modifiable_block_collection(const uuid & id, BlockCollectionsBuilderKey key)public BlockCollection<dimension> & modifiable_block_collection(const uuid & id, BlockCollectionsBuilderKey key)