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class CoordinateSystem ​

cpp
Inherits from Frame<dimension>
Inherits from Frame<dimension>

Functions ​

CoordinateSystem ​

cpp
public void CoordinateSystem<>()
public void CoordinateSystem<>()

CoordinateSystem ​

cpp
public void CoordinateSystem<>(std::array<Vector<dimension>, dimension> directions, Point<dimension> origin)
public void CoordinateSystem<>(std::array<Vector<dimension>, dimension> directions, Point<dimension> origin)

CoordinateSystem ​

cpp
public void CoordinateSystem<>(Point<dimension> origin, const std::array<Point<dimension>, dimension> & other_points)
public void CoordinateSystem<>(Point<dimension> origin, const std::array<Point<dimension>, dimension> & other_points)

origin ​

cpp
public const Point<dimension> & origin()
public const Point<dimension> & origin()

set_origin ​

cpp
public void set_origin(Point<dimension> origin)
public void set_origin(Point<dimension> origin)

set_directions ​

cpp
public void set_directions(std::array<Vector<dimension>, dimension> directions)
public void set_directions(std::array<Vector<dimension>, dimension> directions)

coordinates ​

cpp
public Point<dimension> coordinates(const Point<dimension> & global_coordinates)
public Point<dimension> coordinates(const Point<dimension> & global_coordinates)

global_coordinates ​

cpp
public Point<dimension> global_coordinates(const Point<dimension> & coordinates)
public Point<dimension> global_coordinates(const Point<dimension> & coordinates)

string ​

cpp
public basic_string string()
public basic_string string()

class CoordinateSystem ​

cpp
Inherits from Frame<2U>
Inherits from Frame<2U>

class CoordinateSystem ​

cpp
Inherits from Frame<3U>
Inherits from Frame<3U>

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