Project OpenGeode
class CoordinateSystem
cpp
Inherits from Frame<dimension>
Inherits from Frame<dimension>
Functions
CoordinateSystem
cpp
public void CoordinateSystem<>()
public void CoordinateSystem<>()
CoordinateSystem
cpp
public void CoordinateSystem<>(std::array<Vector<dimension>, dimension> directions, Point<dimension> origin)
public void CoordinateSystem<>(std::array<Vector<dimension>, dimension> directions, Point<dimension> origin)
CoordinateSystem
cpp
public void CoordinateSystem<>(Point<dimension> origin, const std::array<Point<dimension>, dimension> & other_points)
public void CoordinateSystem<>(Point<dimension> origin, const std::array<Point<dimension>, dimension> & other_points)
origin
cpp
public const Point<dimension> & origin()
public const Point<dimension> & origin()
set_origin
cpp
public void set_origin(Point<dimension> origin)
public void set_origin(Point<dimension> origin)
set_directions
cpp
public void set_directions(std::array<Vector<dimension>, dimension> directions)
public void set_directions(std::array<Vector<dimension>, dimension> directions)
coordinates
cpp
public Point<dimension> coordinates(const Point<dimension> & global_coordinates)
public Point<dimension> coordinates(const Point<dimension> & global_coordinates)
global_coordinates
cpp
public Point<dimension> global_coordinates(const Point<dimension> & coordinates)
public Point<dimension> global_coordinates(const Point<dimension> & coordinates)
string
cpp
public basic_string string()
public basic_string string()
class CoordinateSystem
cpp
Inherits from Frame<2U>
Inherits from Frame<2U>
class CoordinateSystem
cpp
Inherits from Frame<3U>
Inherits from Frame<3U>