Project OpenGeode
class CoordinateSystem
cpp
Inherits from Frame<dimension>Inherits from Frame<dimension>Functions
CoordinateSystem
cpp
public void CoordinateSystem<>()public void CoordinateSystem<>()CoordinateSystem
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public void CoordinateSystem<>(std::array<Vector<dimension>, dimension> directions, Point<dimension> origin)public void CoordinateSystem<>(std::array<Vector<dimension>, dimension> directions, Point<dimension> origin)CoordinateSystem
cpp
public void CoordinateSystem<>(Point<dimension> origin, const std::array<Point<dimension>, dimension> & other_points)public void CoordinateSystem<>(Point<dimension> origin, const std::array<Point<dimension>, dimension> & other_points)origin
cpp
public const Point<dimension> & origin()public const Point<dimension> & origin()set_origin
cpp
public void set_origin(Point<dimension> origin)public void set_origin(Point<dimension> origin)set_directions
cpp
public void set_directions(std::array<Vector<dimension>, dimension> directions)public void set_directions(std::array<Vector<dimension>, dimension> directions)coordinates
cpp
public Point<dimension> coordinates(const Point<dimension> & global_coordinates)public Point<dimension> coordinates(const Point<dimension> & global_coordinates)global_coordinates
cpp
public Point<dimension> global_coordinates(const Point<dimension> & coordinates)public Point<dimension> global_coordinates(const Point<dimension> & coordinates)string
cpp
public basic_string string()public basic_string string()class CoordinateSystem
cpp
Inherits from Frame<2U>Inherits from Frame<2U>class CoordinateSystem
cpp
Inherits from Frame<3U>Inherits from Frame<3U>