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class CornerCollections

class CornerCollections

class CornerCollections

Records

CornerCollectionRangeBase

CornerCollectionRange

Functions

CornerCollections

cpp
public void CornerCollections<>(const CornerCollections<> & )
public void CornerCollections<>(const CornerCollections<> & )

operator=

cpp
public CornerCollections<> & operator=(const CornerCollections<> & )
public CornerCollections<> & operator=(const CornerCollections<> & )

~CornerCollections

cpp
public void ~CornerCollections<>()
public void ~CornerCollections<>()

nb_corner_collections

cpp
public index_t nb_corner_collections()
public index_t nb_corner_collections()

corner_collection

cpp
public const CornerCollection<dimension> & corner_collection(const uuid & id)
public const CornerCollection<dimension> & corner_collection(const uuid & id)

corner_collections

cpp
public CornerCollectionRange corner_collections()
public CornerCollectionRange corner_collections()

save_corner_collections

cpp
public void save_corner_collections(basic_string_view directory)
public void save_corner_collections(basic_string_view directory)

CornerCollections

cpp
protected void CornerCollections<>()
protected void CornerCollections<>()

CornerCollections

cpp
protected void CornerCollections<>(CornerCollections<> && other)
protected void CornerCollections<>(CornerCollections<> && other)

operator=

cpp
protected CornerCollections<> & operator=(CornerCollections<> && other)
protected CornerCollections<> & operator=(CornerCollections<> && other)

create_corner_collection

cpp
public const uuid & create_corner_collection(CornerCollectionsBuilderKey key)
public const uuid & create_corner_collection(CornerCollectionsBuilderKey key)

create_corner_collection

cpp
public void create_corner_collection(uuid corner_collection_id, CornerCollectionsBuilderKey key)
public void create_corner_collection(uuid corner_collection_id, CornerCollectionsBuilderKey key)

delete_corner_collection

cpp
public void delete_corner_collection(const CornerCollection<dimension> & boundary, CornerCollectionsBuilderKey key)
public void delete_corner_collection(const CornerCollection<dimension> & boundary, CornerCollectionsBuilderKey key)

load_corner_collections

cpp
public void load_corner_collections(basic_string_view directory, CornerCollectionsBuilderKey key)
public void load_corner_collections(basic_string_view directory, CornerCollectionsBuilderKey key)

modifiable_corner_collections

cpp
public ModifiableCornerCollectionRange modifiable_corner_collections(CornerCollectionsBuilderKey key)
public ModifiableCornerCollectionRange modifiable_corner_collections(CornerCollectionsBuilderKey key)

modifiable_corner_collection

cpp
public CornerCollection<dimension> & modifiable_corner_collection(const uuid & id, CornerCollectionsBuilderKey key)
public CornerCollection<dimension> & modifiable_corner_collection(const uuid & id, CornerCollectionsBuilderKey key)

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