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namespace detail

Records

Functions

mapping_after_deletion

cpp
vector mapping_after_deletion(const std::vector<bool> & to_delete)
vector mapping_after_deletion(const std::vector<bool> & to_delete)

coords_multiply

cpp
Coords<dimension> coords_multiply(const Coords<dimension> & input, double multiplier)
Coords<dimension> coords_multiply(const Coords<dimension> & input, double multiplier)

coords_divide

cpp
Coords<dimension> coords_divide(const Coords<dimension> & input, double divider)
Coords<dimension> coords_divide(const Coords<dimension> & input, double divider)

coords_add

cpp
Coords<dimension> coords_add(const Coords<dimension> & input, const Coords<dimension> & other)
Coords<dimension> coords_add(const Coords<dimension> & input, const Coords<dimension> & other)

coords_substract

cpp
Coords<dimension> coords_substract(const Coords<dimension> & input, const Coords<dimension> & other)
Coords<dimension> coords_substract(const Coords<dimension> & input, const Coords<dimension> & other)

coords_multiply_equal

cpp
void coords_multiply_equal(Coords<dimension> & input, double multiplier)
void coords_multiply_equal(Coords<dimension> & input, double multiplier)

coords_divide_equal

cpp
void coords_divide_equal(Coords<dimension> & input, double divider)
void coords_divide_equal(Coords<dimension> & input, double divider)

coords_add_equal

cpp
void coords_add_equal(Coords<dimension> & input, const Coords<dimension> & other)
void coords_add_equal(Coords<dimension> & input, const Coords<dimension> & other)

coords_substract_equal

cpp
void coords_substract_equal(Coords<dimension> & input, const Coords<dimension> & other)
void coords_substract_equal(Coords<dimension> & input, const Coords<dimension> & other)

update_default_name

cpp
void update_default_name(Object & object, string_view filename)
void update_default_name(Object & object, string_view filename)

update_default_name

cpp
void update_default_name(std::unique_ptr<Object> & object, string_view filename)
void update_default_name(std::unique_ptr<Object> & object, string_view filename)

geode_object_input_reader

cpp
std::unique_ptr<typename Factory::BaseClass> geode_object_input_reader(absl::string_view & filename)
std::unique_ptr<typename Factory::BaseClass> geode_object_input_reader(absl::string_view & filename)

geode_object_input_impl

cpp
typename Factory::BaseClass::InputData geode_object_input_impl(string_view type, string_view filename, Args... args)
typename Factory::BaseClass::InputData geode_object_input_impl(string_view type, string_view filename, Args... args)

add_to_message

cpp
void add_to_message(std::string & message, geode::index_t nb_components, string_view component_text)
void add_to_message(std::string & message, geode::index_t nb_components, string_view component_text)

geode_object_output_writer

cpp
std::unique_ptr<typename Factory::BaseClass> geode_object_output_writer(absl::string_view & filename)
std::unique_ptr<typename Factory::BaseClass> geode_object_output_writer(absl::string_view & filename)

geode_object_output_impl

cpp
void geode_object_output_impl(string_view type, const Object & object, string_view filename)
void geode_object_output_impl(string_view type, const Object & object, string_view filename)

position_to_index

cpp
local_index_t position_to_index(Position position)
local_index_t position_to_index(Position position)

side

cpp
Side side(const GEO::Sign & sign)
Side side(const GEO::Sign & sign)

opposite_side

cpp
Side opposite_side(const GEO::Sign & sign)
Side opposite_side(const GEO::Sign & sign)

point_segment_position

cpp
Position point_segment_position(const Side & s0, const Side & s1)
Position point_segment_position(const Side & s0, const Side & s1)

point_segment_position

cpp
Position point_segment_position(const Side & s0, const Side & s1, bool points_aligned)
Position point_segment_position(const Side & s0, const Side & s1, bool points_aligned)

point_triangle_position

cpp
Position point_triangle_position(Side s0, Side s1, Side s2)
Position point_triangle_position(Side s0, Side s1, Side s2)

point_triangle_position

cpp
Position point_triangle_position(Side s0, Side s1, Side s2, bool point_on_plane)
Position point_triangle_position(Side s0, Side s1, Side s2, bool point_on_plane)

point_tetrahedron_position

cpp
Position point_tetrahedron_position(const std::array<GEO::Sign, 4> & signs)
Position point_tetrahedron_position(const std::array<GEO::Sign, 4> & signs)

polygon_sort

cpp
void polygon_sort(Container & vertices)
void polygon_sort(Container & vertices)

oriented_rotate

cpp
void oriented_rotate(Container & vertices)
void oriented_rotate(Container & vertices)

oriented_rotate

cpp
void oriented_rotate(std::array<index_t, 2> & vertices)
void oriented_rotate(std::array<index_t, 2> & vertices)

remove_orientation

cpp
void remove_orientation(Container & vertices)
void remove_orientation(Container & vertices)

AbslHashValue

cpp
H AbslHashValue(H h, const VertexCycle<Container> & m)
H AbslHashValue(H h, const VertexCycle<Container> & m)

AbslHashValue

cpp
H AbslHashValue(H h, const OrientedVertexCycle<Container> & m)
H AbslHashValue(H h, const OrientedVertexCycle<Container> & m)

copy_points3d_into_2d

cpp
void copy_points3d_into_2d(const MeshFrom & from, Builder & builder, index_t axis_to_remove)
void copy_points3d_into_2d(const MeshFrom & from, Builder & builder, index_t axis_to_remove)

copy_points2d_into_3d

cpp
void copy_points2d_into_3d(const MeshFrom & from, Builder & builder, index_t axis_to_add, double axis_coordinate)
void copy_points2d_into_3d(const MeshFrom & from, Builder & builder, index_t axis_to_add, double axis_coordinate)

copy_points

cpp
void copy_points(const MeshFrom & from, Builder & builder)
void copy_points(const MeshFrom & from, Builder & builder)

copy_meta_info

cpp
void copy_meta_info(const MeshFrom & from, Builder & builder)
void copy_meta_info(const MeshFrom & from, Builder & builder)

copy_attributes

cpp
void copy_attributes(const AttributeManager & manager_in, AttributeManager & manager_out)
void copy_attributes(const AttributeManager & manager_in, AttributeManager & manager_out)

oriented_rotate

cpp
void oriented_rotate(std::array<index_t, 2> & vertices)
void oriented_rotate(std::array<index_t, 2> & vertices)

copy_corner_components

cpp
BijectiveMapping copy_corner_components(const ModelFrom & from, BuilderTo & builder_to)
BijectiveMapping copy_corner_components(const ModelFrom & from, BuilderTo & builder_to)

copy_corner_components

cpp
void copy_corner_components(const ModelFrom & from, BuilderTo & builder_to, Mapping & mapping)
void copy_corner_components(const ModelFrom & from, BuilderTo & builder_to, Mapping & mapping)

copy_line_components

cpp
BijectiveMapping copy_line_components(const ModelFrom & from, BuilderTo & builder_to)
BijectiveMapping copy_line_components(const ModelFrom & from, BuilderTo & builder_to)

copy_line_components

cpp
void copy_line_components(const ModelFrom & from, BuilderTo & builder_to, Mapping & mapping)
void copy_line_components(const ModelFrom & from, BuilderTo & builder_to, Mapping & mapping)

copy_surface_components

cpp
BijectiveMapping copy_surface_components(const ModelFrom & from, BuilderTo & builder_to)
BijectiveMapping copy_surface_components(const ModelFrom & from, BuilderTo & builder_to)

copy_surface_components

cpp
void copy_surface_components(const ModelFrom & from, BuilderTo & builder_to, Mapping & mapping)
void copy_surface_components(const ModelFrom & from, BuilderTo & builder_to, Mapping & mapping)

copy_block_components

cpp
BijectiveMapping copy_block_components(const ModelFrom & from, BuilderTo & builder_to)
BijectiveMapping copy_block_components(const ModelFrom & from, BuilderTo & builder_to)

copy_block_components

cpp
void copy_block_components(const ModelFrom & from, BuilderTo & builder_to, Mapping & mapping)
void copy_block_components(const ModelFrom & from, BuilderTo & builder_to, Mapping & mapping)

copy_model_boundary_components

cpp
BijectiveMapping copy_model_boundary_components(const Model & from, BuilderTo & builder_to)
BijectiveMapping copy_model_boundary_components(const Model & from, BuilderTo & builder_to)

copy_model_boundary_components

cpp
void copy_model_boundary_components(const ModelFrom & from, BuilderTo & builder_to, Mapping & mapping)
void copy_model_boundary_components(const ModelFrom & from, BuilderTo & builder_to, Mapping & mapping)

clone_meshes

cpp
absl::FixedArray<std::pair<uuid, std::unique_ptr<Mesh> > > clone_meshes(Range && range, index_t nb_components)
absl::FixedArray<std::pair<uuid, std::unique_ptr<Mesh> > > clone_meshes(Range && range, index_t nb_components)

copy_corner_geometry

cpp
void copy_corner_geometry(const ModelFrom & from, const ModelTo & to, typename ModelTo::Builder & builder_to, const Mapping & corners)
void copy_corner_geometry(const ModelFrom & from, const ModelTo & to, typename ModelTo::Builder & builder_to, const Mapping & corners)

copy_line_geometry

cpp
void copy_line_geometry(const ModelFrom & from, const ModelTo & to, typename ModelTo::Builder & builder_to, const Mapping & lines)
void copy_line_geometry(const ModelFrom & from, const ModelTo & to, typename ModelTo::Builder & builder_to, const Mapping & lines)

copy_surface_geometry

cpp
void copy_surface_geometry(const ModelFrom & from, const ModelTo & to, typename ModelTo::Builder & builder_to, const Mapping & surfaces)
void copy_surface_geometry(const ModelFrom & from, const ModelTo & to, typename ModelTo::Builder & builder_to, const Mapping & surfaces)

copy_block_geometry

cpp
void copy_block_geometry(const ModelFrom & from, const ModelTo & to, typename ModelTo::Builder & builder_to, const Mapping & blocks)
void copy_block_geometry(const ModelFrom & from, const ModelTo & to, typename ModelTo::Builder & builder_to, const Mapping & blocks)

copy_vertex_identifier_components

cpp
void copy_vertex_identifier_components(const Model & from, BuilderTo & builder_to, index_t first_new_unique_vertex_id, const ModelCopyMapping & mapping)
void copy_vertex_identifier_components(const Model & from, BuilderTo & builder_to, index_t first_new_unique_vertex_id, const ModelCopyMapping & mapping)

surface_component_mesh_polygons

cpp
flat_hash_map surface_component_mesh_polygons(const Model & model, const PolygonVertices & polygon_unique_vertices)
flat_hash_map surface_component_mesh_polygons(const Model & model, const PolygonVertices & polygon_unique_vertices)

block_component_mesh_polygons

cpp
flat_hash_map block_component_mesh_polygons(const BRep & brep, const PolygonVertices & polygon_unique_vertices)
flat_hash_map block_component_mesh_polygons(const BRep & brep, const PolygonVertices & polygon_unique_vertices)

build_model_boundaries

cpp
void build_model_boundaries(const Section & model, SectionBuilder & builder)
void build_model_boundaries(const Section & model, SectionBuilder & builder)

build_model_boundaries

cpp
void build_model_boundaries(const BRep & model, BRepBuilder & builder)
void build_model_boundaries(const BRep & model, BRepBuilder & builder)

register_basic_pcontext

cpp
void register_basic_pcontext(PContext & context)
void register_basic_pcontext(PContext & context)

count_relationships

cpp
index_t count_relationships(const Range & range)
index_t count_relationships(const Range & range)

is_component_supported

cpp
bool is_component_supported(const ComponentType & component_type)
bool is_component_supported(const ComponentType & component_type)

is_component_supported

cpp
bool is_component_supported(const ComponentType & component_type)
bool is_component_supported(const ComponentType & component_type)

filter_unsupported_components

cpp
void filter_unsupported_components(Model & model)
void filter_unsupported_components(Model & model)

line_component_mesh_edges

cpp
flat_hash_map line_component_mesh_edges(const Model & model, const std::array<index_t, 2> & edge_unique_vertices)
flat_hash_map line_component_mesh_edges(const Model & model, const std::array<index_t, 2> & edge_unique_vertices)

surface_component_mesh_edges

cpp
flat_hash_map surface_component_mesh_edges(const Model & model, const std::array<index_t, 2> & edge_unique_vertices)
flat_hash_map surface_component_mesh_edges(const Model & model, const std::array<index_t, 2> & edge_unique_vertices)

block_component_mesh_edges

cpp
flat_hash_map block_component_mesh_edges(const BRep & brep, const std::array<index_t, 2> & edge_unique_vertices)
flat_hash_map block_component_mesh_edges(const BRep & brep, const std::array<index_t, 2> & edge_unique_vertices)

shape_function_value

cpp
double shape_function_value(const typename Grid<dimension>::CellIndices & cell_id, local_index_t node_id, const Point<dimension> & point_in_grid)
double shape_function_value(const typename Grid<dimension>::CellIndices & cell_id, local_index_t node_id, const Point<dimension> & point_in_grid)

register_inlinedvector

cpp
void register_inlinedvector(PContext & context, string_view type)
void register_inlinedvector(PContext & context, string_view type)

register_geometry_pcontext

cpp
void register_geometry_pcontext(PContext & context)
void register_geometry_pcontext(PContext & context)

segment_intersection_detection

cpp
Position segment_intersection_detection(const Side & s0, const Side & s1)
Position segment_intersection_detection(const Side & s0, const Side & s1)

triangle_intersection_detection

cpp
Position triangle_intersection_detection(Side s0, Side s1, Side s2)
Position triangle_intersection_detection(Side s0, Side s1, Side s2)

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