Project OpenGeode
class OpenGeodeRegularGrid
cpp
Inherits from RegularGrid<2>
Inherits from RegularGrid<2>
Functions
OpenGeodeRegularGrid
cpp
public void OpenGeodeRegularGrid(const OpenGeodeRegularGrid<2> & )
public void OpenGeodeRegularGrid(const OpenGeodeRegularGrid<2> & )
operator=
cpp
public OpenGeodeRegularGrid<2> & operator=(const OpenGeodeRegularGrid<2> & )
public OpenGeodeRegularGrid<2> & operator=(const OpenGeodeRegularGrid<2> & )
OpenGeodeRegularGrid
cpp
public void OpenGeodeRegularGrid()
public void OpenGeodeRegularGrid()
OpenGeodeRegularGrid
cpp
public void OpenGeodeRegularGrid(OpenGeodeRegularGrid<2> && other)
public void OpenGeodeRegularGrid(OpenGeodeRegularGrid<2> && other)
operator=
cpp
public OpenGeodeRegularGrid<2> & operator=(OpenGeodeRegularGrid<2> && other)
public OpenGeodeRegularGrid<2> & operator=(OpenGeodeRegularGrid<2> && other)
~OpenGeodeRegularGrid
cpp
public void ~OpenGeodeRegularGrid()
public void ~OpenGeodeRegularGrid()
impl_name_static
cpp
public NamedType impl_name_static()
public NamedType impl_name_static()
impl_name
cpp
public NamedType impl_name()
public NamedType impl_name()
type_name
cpp
public NamedType type_name()
public NamedType type_name()
native_extension_static
cpp
public basic_string_view native_extension_static()
public basic_string_view native_extension_static()
native_extension
cpp
public basic_string_view native_extension()
public basic_string_view native_extension()
update_origin
cpp
public void update_origin(const Point2D & origin, OGRegularGridKey )
public void update_origin(const Point2D & origin, OGRegularGridKey )
update_origin_and_directions
cpp
public void update_origin_and_directions(const Point2D & origin, const std::array<Vector2D, 2> & directions, OGRegularGridKey )
public void update_origin_and_directions(const Point2D & origin, const std::array<Vector2D, 2> & directions, OGRegularGridKey )
class OpenGeodeRegularGrid
class OpenGeodeRegularGrid
cpp
Inherits from RegularGrid<3>
Inherits from RegularGrid<3>
Functions
OpenGeodeRegularGrid
cpp
public void OpenGeodeRegularGrid(const OpenGeodeRegularGrid<3> & )
public void OpenGeodeRegularGrid(const OpenGeodeRegularGrid<3> & )
operator=
cpp
public OpenGeodeRegularGrid<3> & operator=(const OpenGeodeRegularGrid<3> & )
public OpenGeodeRegularGrid<3> & operator=(const OpenGeodeRegularGrid<3> & )
OpenGeodeRegularGrid
cpp
public void OpenGeodeRegularGrid()
public void OpenGeodeRegularGrid()
OpenGeodeRegularGrid
cpp
public void OpenGeodeRegularGrid(OpenGeodeRegularGrid<3> && other)
public void OpenGeodeRegularGrid(OpenGeodeRegularGrid<3> && other)
operator=
cpp
public OpenGeodeRegularGrid<3> & operator=(OpenGeodeRegularGrid<3> && other)
public OpenGeodeRegularGrid<3> & operator=(OpenGeodeRegularGrid<3> && other)
~OpenGeodeRegularGrid
cpp
public void ~OpenGeodeRegularGrid()
public void ~OpenGeodeRegularGrid()
impl_name_static
cpp
public NamedType impl_name_static()
public NamedType impl_name_static()
impl_name
cpp
public NamedType impl_name()
public NamedType impl_name()
type_name
cpp
public NamedType type_name()
public NamedType type_name()
native_extension_static
cpp
public basic_string_view native_extension_static()
public basic_string_view native_extension_static()
native_extension
cpp
public basic_string_view native_extension()
public basic_string_view native_extension()
update_origin
cpp
public void update_origin(const Point3D & origin, OGRegularGridKey )
public void update_origin(const Point3D & origin, OGRegularGridKey )
update_origin_and_directions
cpp
public void update_origin_and_directions(const Point3D & origin, const std::array<Vector3D, 3> & directions, OGRegularGridKey )
public void update_origin_and_directions(const Point3D & origin, const std::array<Vector3D, 3> & directions, OGRegularGridKey )