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Project OpenGeode

class OpenGeodeRegularGrid

cpp
Inherits from RegularGrid<2>
Inherits from RegularGrid<2>

Functions

OpenGeodeRegularGrid

cpp
public void OpenGeodeRegularGrid(const OpenGeodeRegularGrid<2> & )
public void OpenGeodeRegularGrid(const OpenGeodeRegularGrid<2> & )

operator=

cpp
public OpenGeodeRegularGrid<2> & operator=(const OpenGeodeRegularGrid<2> & )
public OpenGeodeRegularGrid<2> & operator=(const OpenGeodeRegularGrid<2> & )

OpenGeodeRegularGrid

cpp
public void OpenGeodeRegularGrid()
public void OpenGeodeRegularGrid()

OpenGeodeRegularGrid

cpp
public void OpenGeodeRegularGrid(OpenGeodeRegularGrid<2> && other)
public void OpenGeodeRegularGrid(OpenGeodeRegularGrid<2> && other)

operator=

cpp
public OpenGeodeRegularGrid<2> & operator=(OpenGeodeRegularGrid<2> && other)
public OpenGeodeRegularGrid<2> & operator=(OpenGeodeRegularGrid<2> && other)

~OpenGeodeRegularGrid

cpp
public void ~OpenGeodeRegularGrid()
public void ~OpenGeodeRegularGrid()

impl_name_static

cpp
public NamedType impl_name_static()
public NamedType impl_name_static()

impl_name

cpp
public NamedType impl_name()
public NamedType impl_name()

type_name

cpp
public NamedType type_name()
public NamedType type_name()

native_extension_static

cpp
public basic_string_view native_extension_static()
public basic_string_view native_extension_static()

native_extension

cpp
public basic_string_view native_extension()
public basic_string_view native_extension()

update_origin

cpp
public void update_origin(const Point2D & origin, OGRegularGridKey )
public void update_origin(const Point2D & origin, OGRegularGridKey )

update_origin_and_directions

cpp
public void update_origin_and_directions(const Point2D & origin, const std::array<Vector2D, 2> & directions, OGRegularGridKey )
public void update_origin_and_directions(const Point2D & origin, const std::array<Vector2D, 2> & directions, OGRegularGridKey )

class OpenGeodeRegularGrid

class OpenGeodeRegularGrid

cpp
Inherits from RegularGrid<3>
Inherits from RegularGrid<3>

Functions

OpenGeodeRegularGrid

cpp
public void OpenGeodeRegularGrid(const OpenGeodeRegularGrid<3> & )
public void OpenGeodeRegularGrid(const OpenGeodeRegularGrid<3> & )

operator=

cpp
public OpenGeodeRegularGrid<3> & operator=(const OpenGeodeRegularGrid<3> & )
public OpenGeodeRegularGrid<3> & operator=(const OpenGeodeRegularGrid<3> & )

OpenGeodeRegularGrid

cpp
public void OpenGeodeRegularGrid()
public void OpenGeodeRegularGrid()

OpenGeodeRegularGrid

cpp
public void OpenGeodeRegularGrid(OpenGeodeRegularGrid<3> && other)
public void OpenGeodeRegularGrid(OpenGeodeRegularGrid<3> && other)

operator=

cpp
public OpenGeodeRegularGrid<3> & operator=(OpenGeodeRegularGrid<3> && other)
public OpenGeodeRegularGrid<3> & operator=(OpenGeodeRegularGrid<3> && other)

~OpenGeodeRegularGrid

cpp
public void ~OpenGeodeRegularGrid()
public void ~OpenGeodeRegularGrid()

impl_name_static

cpp
public NamedType impl_name_static()
public NamedType impl_name_static()

impl_name

cpp
public NamedType impl_name()
public NamedType impl_name()

type_name

cpp
public NamedType type_name()
public NamedType type_name()

native_extension_static

cpp
public basic_string_view native_extension_static()
public basic_string_view native_extension_static()

native_extension

cpp
public basic_string_view native_extension()
public basic_string_view native_extension()

update_origin

cpp
public void update_origin(const Point3D & origin, OGRegularGridKey )
public void update_origin(const Point3D & origin, OGRegularGridKey )

update_origin_and_directions

cpp
public void update_origin_and_directions(const Point3D & origin, const std::array<Vector3D, 3> & directions, OGRegularGridKey )
public void update_origin_and_directions(const Point3D & origin, const std::array<Vector3D, 3> & directions, OGRegularGridKey )

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