Project OpenGeode
class RayTracing3D
Records
PolygonDistance
Functions
RayTracing3D
cpp
public void RayTracing3D(const SurfaceMesh3D & mesh, const Ray3D & ray)public void RayTracing3D(const SurfaceMesh3D & mesh, const Ray3D & ray)RayTracing3D
cpp
public void RayTracing3D(const SurfaceMesh3D & mesh, const InfiniteLine3D & infinite_line)public void RayTracing3D(const SurfaceMesh3D & mesh, const InfiniteLine3D & infinite_line)RayTracing3D
cpp
public void RayTracing3D(RayTracing3D && other)public void RayTracing3D(RayTracing3D && other)~RayTracing3D
cpp
public void ~RayTracing3D()public void ~RayTracing3D()closest_polygon
cpp
public optional closest_polygon()public optional closest_polygon()closest_polygons
cpp
public optional closest_polygons(index_t size)public optional closest_polygons(index_t size)all_intersections
cpp
public vector all_intersections()public vector all_intersections()operator()
cpp
public bool operator()(index_t polygon_id)public bool operator()(index_t polygon_id)