Project OpenGeode
class RegularGridBuilder
cpp
Inherits from SurfaceMeshBuilder<2>, GridBuilder<2>Inherits from SurfaceMeshBuilder<2>, GridBuilder<2>Functions
RegularGridBuilder
cpp
public void RegularGridBuilder(RegularGridBuilder<2> && )public void RegularGridBuilder(RegularGridBuilder<2> && )create
cpp
public unique_ptr create(RegularGrid2D & grid)public unique_ptr create(RegularGrid2D & grid)initialize_grid
cpp
public void initialize_grid(const Point2D & origin, array cells_number, array cells_length)public void initialize_grid(const Point2D & origin, array cells_number, array cells_length)initialize_grid
cpp
public void initialize_grid(const Point2D & origin, array cells_number, double cells_length)public void initialize_grid(const Point2D & origin, array cells_number, double cells_length)initialize_grid
cpp
public void initialize_grid(Point origin, array cells_number, array cell_directions)public void initialize_grid(Point origin, array cells_number, array cell_directions)update_origin
cpp
public void update_origin(const Point2D & origin)public void update_origin(const Point2D & origin)update_origin_and_directions
cpp
public void update_origin_and_directions(Point origin, array cell_directions)public void update_origin_and_directions(Point origin, array cell_directions)copy
cpp
public void copy(const RegularGrid2D & grid)public void copy(const RegularGrid2D & grid)RegularGridBuilder
cpp
protected void RegularGridBuilder(RegularGrid2D & grid)protected void RegularGridBuilder(RegularGrid2D & grid)class RegularGridBuilder
class RegularGridBuilder
cpp
Inherits from SolidMeshBuilder<3>, GridBuilder<3>Inherits from SolidMeshBuilder<3>, GridBuilder<3>Functions
RegularGridBuilder
cpp
public void RegularGridBuilder(RegularGridBuilder<3> && )public void RegularGridBuilder(RegularGridBuilder<3> && )create
cpp
public unique_ptr create(RegularGrid3D & grid)public unique_ptr create(RegularGrid3D & grid)initialize_grid
cpp
public void initialize_grid(const Point3D & origin, array cells_number, array cells_length)public void initialize_grid(const Point3D & origin, array cells_number, array cells_length)initialize_grid
cpp
public void initialize_grid(const Point3D & origin, array cells_number, double cells_length)public void initialize_grid(const Point3D & origin, array cells_number, double cells_length)initialize_grid
cpp
public void initialize_grid(Point origin, array cells_number, array cell_directions)public void initialize_grid(Point origin, array cells_number, array cell_directions)update_origin
cpp
public void update_origin(const Point3D & origin)public void update_origin(const Point3D & origin)update_origin_and_directions
cpp
public void update_origin_and_directions(Point origin, array cell_directions)public void update_origin_and_directions(Point origin, array cell_directions)copy
cpp
public void copy(const RegularGrid3D & grid)public void copy(const RegularGrid3D & grid)RegularGridBuilder
cpp
protected void RegularGridBuilder(RegularGrid3D & grid)protected void RegularGridBuilder(RegularGrid3D & grid)