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class TetrahedralSolid

cpp
Inherits from SolidMesh<3U>
Inherits from SolidMesh<3U>

class TetrahedralSolid

cpp
Inherits from SolidMesh<dimension>
Inherits from SolidMesh<dimension>

Functions

create

cpp
public std::unique_ptr<TetrahedralSolid<dimension> > create()
public std::unique_ptr<TetrahedralSolid<dimension> > create()

Create a new TetrahedralSolid using default data structure.

create

cpp
public std::unique_ptr<TetrahedralSolid<dimension> > create(const MeshImpl & impl)
public std::unique_ptr<TetrahedralSolid<dimension> > create(const MeshImpl & impl)

Create a new TetrahedralSolid using a specified data structure.

impl [in] Data structure implementation

type_name_static

cpp
public NamedType type_name_static()
public NamedType type_name_static()

clone

cpp
public std::unique_ptr<TetrahedralSolid<dimension> > clone()
public std::unique_ptr<TetrahedralSolid<dimension> > clone()

polyhedron_edges_vertices

cpp
public PolyhedronEdgesVertices polyhedron_edges_vertices(index_t polyhedron)
public PolyhedronEdgesVertices polyhedron_edges_vertices(index_t polyhedron)

polyhedron_edges

cpp
public std::array<PolyhedronFacetEdge, 6> polyhedron_edges(index_t polyhedron)
public std::array<PolyhedronFacetEdge, 6> polyhedron_edges(index_t polyhedron)

polyhedron_facets_vertices

cpp
public PolyhedronFacetsVertices polyhedron_facets_vertices(index_t polyhedron)
public PolyhedronFacetsVertices polyhedron_facets_vertices(index_t polyhedron)

vertices_around_vertex

cpp
public typename SolidMesh<dimension>::VerticesAroundVertex vertices_around_vertex(index_t vertex_id)
public typename SolidMesh<dimension>::VerticesAroundVertex vertices_around_vertex(index_t vertex_id)

polyhedra_around_edge

cpp
public PolyhedraAroundEdge polyhedra_around_edge(const std::array<index_t, 2> & vertices)
public PolyhedraAroundEdge polyhedra_around_edge(const std::array<index_t, 2> & vertices)

polyhedra_around_edge

cpp
public PolyhedraAroundEdge polyhedra_around_edge(const std::array<index_t, 2> & vertices, index_t first_polyhedron)
public PolyhedraAroundEdge polyhedra_around_edge(const std::array<index_t, 2> & vertices, index_t first_polyhedron)

polyhedra_around_edge

cpp
public PolyhedraAroundEdge polyhedra_around_edge(const PolyhedronFacetEdge & edge)
public PolyhedraAroundEdge polyhedra_around_edge(const PolyhedronFacetEdge & edge)

polyhedron_adjacent_facet

cpp
public std::optional<PolyhedronFacet> polyhedron_adjacent_facet(const PolyhedronFacet & polyhedron_facet)
public std::optional<PolyhedronFacet> polyhedron_adjacent_facet(const PolyhedronFacet & polyhedron_facet)

opposite_edge_vertices

cpp
public array opposite_edge_vertices(index_t tetrahedron_id, const std::array<index_t, 2> & edge_vertices)
public array opposite_edge_vertices(index_t tetrahedron_id, const std::array<index_t, 2> & edge_vertices)

edge_incident_facets

cpp
public std::array<PolyhedronFacet, 2> edge_incident_facets(index_t tetrahedron_id, const std::array<index_t, 2> & edge_vertices)
public std::array<PolyhedronFacet, 2> edge_incident_facets(index_t tetrahedron_id, const std::array<index_t, 2> & edge_vertices)

Return the local indices of the two facets incident to the edge in tetrahedron.

tetrahedron_id [in] Index of tetrahedron.

edge_vertices [in] Indices of the two vertices of an edge.

warning throw an exception if edge_vertices are not tetrahedron vertices.

opposite_edge_incident_facets

cpp
public std::array<PolyhedronFacet, 2> opposite_edge_incident_facets(index_t tetrahedron_id, const std::array<index_t, 2> & edge_vertices)
public std::array<PolyhedronFacet, 2> opposite_edge_incident_facets(index_t tetrahedron_id, const std::array<index_t, 2> & edge_vertices)

Return the local indices of the two facets incident to the opposite edge in tetrahedron.

tetrahedron_id [in] Index of tetrahedron.

edge_vertices [in] Indices of the two vertices of an edge.

warning throw an exception if edge_vertices are not tetrahedron vertices.

tetrahedron

cpp
public Tetrahedron tetrahedron(index_t tetrahedron_id)
public Tetrahedron tetrahedron(index_t tetrahedron_id)

Return a geometrical Tetra from an element of the mesh.

triangle

cpp
public Triangle<dimension> triangle(const PolyhedronFacet & facet)
public Triangle<dimension> triangle(const PolyhedronFacet & facet)

Return a geometrical Triangle from a tetrahedron facet of the mesh.

TetrahedralSolid

cpp
protected void TetrahedralSolid<>()
protected void TetrahedralSolid<>()

TetrahedralSolid

cpp
protected void TetrahedralSolid<>(TetrahedralSolid<> && other)
protected void TetrahedralSolid<>(TetrahedralSolid<> && other)

operator=

cpp
protected TetrahedralSolid<> & operator=(TetrahedralSolid<> && other)
protected TetrahedralSolid<> & operator=(TetrahedralSolid<> && other)

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