Project OpenGeode
class TetrahedralSolidPointFunction
class TetrahedralSolidPointFunction
class TetrahedralSolidPointFunction
class TetrahedralSolidPointFunction
Functions
TetrahedralSolidPointFunction
cpp
public void TetrahedralSolidPointFunction<dimension, point_dimension>(TetrahedralSolidPointFunction<dimension, point_dimension> && other)
public void TetrahedralSolidPointFunction<dimension, point_dimension>(TetrahedralSolidPointFunction<dimension, point_dimension> && other)
~TetrahedralSolidPointFunction
cpp
public void ~TetrahedralSolidPointFunction<dimension, point_dimension>()
public void ~TetrahedralSolidPointFunction<dimension, point_dimension>()
create
cpp
public TetrahedralSolidPointFunction create(const TetrahedralSolid<dimension> & solid, basic_string_view function_name, Point<point_dimension> value)
public TetrahedralSolidPointFunction create(const TetrahedralSolid<dimension> & solid, basic_string_view function_name, Point<point_dimension> value)
Create a new object function from a TetrahedralSolid, a name, and a value. Throws an exception if an attribute with the same name exists.
find
cpp
public TetrahedralSolidPointFunction find(const TetrahedralSolid<dimension> & solid, basic_string_view function_name)
public TetrahedralSolidPointFunction find(const TetrahedralSolid<dimension> & solid, basic_string_view function_name)
Finds an object function that already exists in the given TetrahedralSolid, from its given name. Throws an exception if no attribute with the same name exists.
set_value
cpp
public void set_value(index_t vertex_index, Point<point_dimension> value)
public void set_value(index_t vertex_index, Point<point_dimension> value)
value
cpp
public const Point<point_dimension> & value(index_t vertex_index)
public const Point<point_dimension> & value(index_t vertex_index)
value
cpp
public Point<point_dimension> value(const Point<dimension> & point, index_t tetrahedron_id)
public Point<point_dimension> value(const Point<dimension> & point, index_t tetrahedron_id)