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Project OpenGeode

class TetrahedralSolidPointFunction

class TetrahedralSolidPointFunction

class TetrahedralSolidPointFunction

class TetrahedralSolidPointFunction

Functions

TetrahedralSolidPointFunction

cpp
public void TetrahedralSolidPointFunction<dimension, point_dimension>(TetrahedralSolidPointFunction<dimension, point_dimension> && other)
public void TetrahedralSolidPointFunction<dimension, point_dimension>(TetrahedralSolidPointFunction<dimension, point_dimension> && other)

~TetrahedralSolidPointFunction

cpp
public void ~TetrahedralSolidPointFunction<dimension, point_dimension>()
public void ~TetrahedralSolidPointFunction<dimension, point_dimension>()

create

cpp
public TetrahedralSolidPointFunction create(const TetrahedralSolid<dimension> & solid, basic_string_view function_name, Point<point_dimension> value)
public TetrahedralSolidPointFunction create(const TetrahedralSolid<dimension> & solid, basic_string_view function_name, Point<point_dimension> value)

Create a new object function from a TetrahedralSolid, a name, and a value. Throws an exception if an attribute with the same name exists.

find

cpp
public TetrahedralSolidPointFunction find(const TetrahedralSolid<dimension> & solid, basic_string_view function_name)
public TetrahedralSolidPointFunction find(const TetrahedralSolid<dimension> & solid, basic_string_view function_name)

Finds an object function that already exists in the given TetrahedralSolid, from its given name. Throws an exception if no attribute with the same name exists.

set_value

cpp
public void set_value(index_t vertex_index, Point<point_dimension> value)
public void set_value(index_t vertex_index, Point<point_dimension> value)

value

cpp
public const Point<point_dimension> & value(index_t vertex_index)
public const Point<point_dimension> & value(index_t vertex_index)

value

cpp
public Point<point_dimension> value(const Point<dimension> & point, index_t tetrahedron_id)
public Point<point_dimension> value(const Point<dimension> & point, index_t tetrahedron_id)

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