Project OpenGeode
class Texture
Functions
Texture
cpp
public void Texture(const Texture<2> & )
public void Texture(const Texture<2> & )
operator=
cpp
public Texture<2> & operator=(const Texture<2> & )
public Texture<2> & operator=(const Texture<2> & )
Texture
cpp
public void Texture(AttributeManager & manager, basic_string_view name)
public void Texture(AttributeManager & manager, basic_string_view name)
Texture
cpp
public void Texture(Texture<2> && other)
public void Texture(Texture<2> && other)
~Texture
cpp
public void ~Texture()
public void ~Texture()
image
cpp
public const RasterImage2D & image()
public const RasterImage2D & image()
set_image
cpp
public void set_image(RasterImage2D && image)
public void set_image(RasterImage2D && image)
texture_coordinates
cpp
public const Point2D & texture_coordinates(const PolygonVertex & vertex)
public const Point2D & texture_coordinates(const PolygonVertex & vertex)
set_texture_coordinates
cpp
public void set_texture_coordinates(const PolygonVertex & vertex, const Point2D & coordinates)
public void set_texture_coordinates(const PolygonVertex & vertex, const Point2D & coordinates)
class Texture
class Texture
Functions
Texture
cpp
public void Texture(const Texture<3> & )
public void Texture(const Texture<3> & )
operator=
cpp
public Texture<3> & operator=(const Texture<3> & )
public Texture<3> & operator=(const Texture<3> & )
Texture
cpp
public void Texture(AttributeManager & manager, basic_string_view name)
public void Texture(AttributeManager & manager, basic_string_view name)
Texture
cpp
public void Texture(Texture<3> && other)
public void Texture(Texture<3> && other)
~Texture
cpp
public void ~Texture()
public void ~Texture()
image
cpp
public const RasterImage3D & image()
public const RasterImage3D & image()
set_image
cpp
public void set_image(RasterImage3D && image)
public void set_image(RasterImage3D && image)
texture_coordinates
cpp
public const Point3D & texture_coordinates(const PolyhedronVertex & vertex)
public const Point3D & texture_coordinates(const PolyhedronVertex & vertex)
set_texture_coordinates
cpp
public void set_texture_coordinates(const PolyhedronVertex & vertex, const Point3D & coordinates)
public void set_texture_coordinates(const PolyhedronVertex & vertex, const Point3D & coordinates)
class Texture
Functions
Texture
cpp
public void Texture(const Texture<1> & )
public void Texture(const Texture<1> & )
operator=
cpp
public Texture<1> & operator=(const Texture<1> & )
public Texture<1> & operator=(const Texture<1> & )
Texture
cpp
public void Texture(AttributeManager & manager, basic_string_view name)
public void Texture(AttributeManager & manager, basic_string_view name)
Texture
cpp
public void Texture(Texture<1> && other)
public void Texture(Texture<1> && other)
~Texture
cpp
public void ~Texture()
public void ~Texture()
image
cpp
public const RasterImage1D & image()
public const RasterImage1D & image()
set_image
cpp
public void set_image(RasterImage1D && image)
public void set_image(RasterImage1D && image)
texture_coordinates
cpp
public const Point1D & texture_coordinates(const EdgeVertex & vertex)
public const Point1D & texture_coordinates(const EdgeVertex & vertex)
set_texture_coordinates
cpp
public void set_texture_coordinates(const EdgeVertex & vertex, const Point1D & coordinates)
public void set_texture_coordinates(const EdgeVertex & vertex, const Point1D & coordinates)