Project OpenGeode
class Texture
Functions
Texture
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public void Texture(const Texture<2> & )public void Texture(const Texture<2> & )operator=
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public Texture<2> & operator=(const Texture<2> & )public Texture<2> & operator=(const Texture<2> & )Texture
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public void Texture(AttributeManager & manager, basic_string_view name)public void Texture(AttributeManager & manager, basic_string_view name)Texture
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public void Texture(Texture<2> && other)public void Texture(Texture<2> && other)~Texture
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public void ~Texture()public void ~Texture()image
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public const RasterImage2D & image()public const RasterImage2D & image()set_image
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public void set_image(RasterImage2D && image)public void set_image(RasterImage2D && image)texture_coordinates
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public const Point2D & texture_coordinates(const PolygonVertex & vertex)public const Point2D & texture_coordinates(const PolygonVertex & vertex)set_texture_coordinates
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public void set_texture_coordinates(const PolygonVertex & vertex, const Point2D & coordinates)public void set_texture_coordinates(const PolygonVertex & vertex, const Point2D & coordinates)class Texture
class Texture
Functions
Texture
cpp
public void Texture(const Texture<3> & )public void Texture(const Texture<3> & )operator=
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public Texture<3> & operator=(const Texture<3> & )public Texture<3> & operator=(const Texture<3> & )Texture
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public void Texture(AttributeManager & manager, basic_string_view name)public void Texture(AttributeManager & manager, basic_string_view name)Texture
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public void Texture(Texture<3> && other)public void Texture(Texture<3> && other)~Texture
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public void ~Texture()public void ~Texture()image
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public const RasterImage3D & image()public const RasterImage3D & image()set_image
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public void set_image(RasterImage3D && image)public void set_image(RasterImage3D && image)texture_coordinates
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public const Point3D & texture_coordinates(const PolyhedronVertex & vertex)public const Point3D & texture_coordinates(const PolyhedronVertex & vertex)set_texture_coordinates
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public void set_texture_coordinates(const PolyhedronVertex & vertex, const Point3D & coordinates)public void set_texture_coordinates(const PolyhedronVertex & vertex, const Point3D & coordinates)class Texture
Functions
Texture
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public void Texture(const Texture<1> & )public void Texture(const Texture<1> & )operator=
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public Texture<1> & operator=(const Texture<1> & )public Texture<1> & operator=(const Texture<1> & )Texture
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public void Texture(AttributeManager & manager, basic_string_view name)public void Texture(AttributeManager & manager, basic_string_view name)Texture
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public void Texture(Texture<1> && other)public void Texture(Texture<1> && other)~Texture
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public void ~Texture()public void ~Texture()image
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public const RasterImage1D & image()public const RasterImage1D & image()set_image
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public void set_image(RasterImage1D && image)public void set_image(RasterImage1D && image)texture_coordinates
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public const Point1D & texture_coordinates(const EdgeVertex & vertex)public const Point1D & texture_coordinates(const EdgeVertex & vertex)set_texture_coordinates
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public void set_texture_coordinates(const EdgeVertex & vertex, const Point1D & coordinates)public void set_texture_coordinates(const EdgeVertex & vertex, const Point1D & coordinates)