Skip to content

Project OpenGeode

class TextureManager

class TextureManager

class TextureManager

class TextureManager

Functions

TextureManager

cpp
public void TextureManager<dimension>(AttributeManager & manager, TextureStorage<dimension> & textures)
public void TextureManager<dimension>(AttributeManager & manager, TextureStorage<dimension> & textures)

TextureManager

cpp
public void TextureManager<dimension>(TextureManager<dimension> && other)
public void TextureManager<dimension>(TextureManager<dimension> && other)

~TextureManager

cpp
public void ~TextureManager<dimension>()
public void ~TextureManager<dimension>()

nb_textures

cpp
public index_t nb_textures()
public index_t nb_textures()

find_or_create_texture

cpp
public Texture<dimension> & find_or_create_texture(basic_string_view name)
public Texture<dimension> & find_or_create_texture(basic_string_view name)

find_texture

cpp
public const Texture<dimension> & find_texture(basic_string_view name)
public const Texture<dimension> & find_texture(basic_string_view name)

texture_names

cpp
public absl::FixedArray<std::string_view> texture_names()
public absl::FixedArray<std::string_view> texture_names()

texture_exists

cpp
public bool texture_exists(basic_string_view name)
public bool texture_exists(basic_string_view name)

delete_texture

cpp
public void delete_texture(basic_string_view name)
public void delete_texture(basic_string_view name)

Geode-solutions' documentation website