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Project OpenGeode

class TextureStorage

class TextureStorage

class TextureStorage

class TextureStorage

Functions

TextureStorage

cpp
public void TextureStorage<>()
public void TextureStorage<>()

TextureStorage

cpp
public void TextureStorage<>(TextureStorage<> && other)
public void TextureStorage<>(TextureStorage<> && other)

~TextureStorage

cpp
public void ~TextureStorage<>()
public void ~TextureStorage<>()

nb_textures

cpp
public index_t nb_textures(TextureManagerKey )
public index_t nb_textures(TextureManagerKey )

find_or_create_texture

cpp
public Texture<dimension> & find_or_create_texture(AttributeManager & manager, string_view name, TextureManagerKey )
public Texture<dimension> & find_or_create_texture(AttributeManager & manager, string_view name, TextureManagerKey )

find_texture

cpp
public const Texture<dimension> & find_texture(string_view name, TextureManagerKey )
public const Texture<dimension> & find_texture(string_view name, TextureManagerKey )

texture_names

cpp
public int texture_names(TextureManagerKey )
public int texture_names(TextureManagerKey )

texture_exists

cpp
public bool texture_exists(string_view name, TextureManagerKey )
public bool texture_exists(string_view name, TextureManagerKey )

delete_texture

cpp
public void delete_texture(string_view name, TextureManagerKey )
public void delete_texture(string_view name, TextureManagerKey )

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