Project OpenGeode
class TriangulatedSurfacePointFunction
class TriangulatedSurfacePointFunction
class TriangulatedSurfacePointFunction
class TriangulatedSurfacePointFunction
class TriangulatedSurfacePointFunction
Functions
TriangulatedSurfacePointFunction
cpp
public void TriangulatedSurfacePointFunction<dimension, point_dimension>(TriangulatedSurfacePointFunction<dimension, point_dimension> && other)public void TriangulatedSurfacePointFunction<dimension, point_dimension>(TriangulatedSurfacePointFunction<dimension, point_dimension> && other)~TriangulatedSurfacePointFunction
cpp
public void ~TriangulatedSurfacePointFunction<dimension, point_dimension>()public void ~TriangulatedSurfacePointFunction<dimension, point_dimension>()create
cpp
public TriangulatedSurfacePointFunction create(const TriangulatedSurface<dimension> & solid, basic_string_view function_name, Point<point_dimension> value)public TriangulatedSurfacePointFunction create(const TriangulatedSurface<dimension> & solid, basic_string_view function_name, Point<point_dimension> value)Create a new object function from a TriangulatedSurface, a name, and a value. Throws an exception if an attribute with the same name exists.
find
cpp
public TriangulatedSurfacePointFunction find(const TriangulatedSurface<dimension> & solid, basic_string_view function_name)public TriangulatedSurfacePointFunction find(const TriangulatedSurface<dimension> & solid, basic_string_view function_name)Finds an object function that already exists in the given TriangulatedSurface, from its given name. Throws an exception if no attribute with the same name exists.
set_value
cpp
public void set_value(index_t vertex_index, Point<point_dimension> value)public void set_value(index_t vertex_index, Point<point_dimension> value)value
cpp
public const Point<point_dimension> & value(index_t vertex_index)public const Point<point_dimension> & value(index_t vertex_index)value
cpp
public Point<point_dimension> value(const Point<dimension> & point, index_t tetrahedron_id)public Point<point_dimension> value(const Point<dimension> & point, index_t tetrahedron_id)