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Project OpenGeode

class VertexIdentifierBuilder

Class managing modification of VertexIdentifier

Functions

VertexIdentifierBuilder

cpp
public void VertexIdentifierBuilder(VertexIdentifier & vertex_identifier)
public void VertexIdentifierBuilder(VertexIdentifier & vertex_identifier)

register_mesh_component

cpp
public void register_mesh_component(const MeshComponent & component)
public void register_mesh_component(const MeshComponent & component)

Add a component in the VertexIdentifier

unregister_mesh_component

cpp
public void unregister_mesh_component(const MeshComponent & component)
public void unregister_mesh_component(const MeshComponent & component)

Remove a component from the VertexIdentifier and delete corresponding information (i.e. the attribute on component mesh).

create_unique_vertex

cpp
public index_t create_unique_vertex()
public index_t create_unique_vertex()

Create an empty unique vertex.

return Index of the created unique vertex.

create_unique_vertices

cpp
public index_t create_unique_vertices(index_t nb)
public index_t create_unique_vertices(index_t nb)

Create several empty unique vertices

return Index of the first created unique vertex

set_unique_vertex

cpp
public void set_unique_vertex(ComponentMeshVertex component_vertex_id, index_t unique_vertex_id)
public void set_unique_vertex(ComponentMeshVertex component_vertex_id, index_t unique_vertex_id)

Identify a component vertex to an existing unique vertex index.

component_vertex_id [in] Index of the vertex in the component.

unique_vertex_id [in] Unique vertex index.

unset_unique_vertex

cpp
public void unset_unique_vertex(const ComponentMeshVertex & component_vertex_id, index_t unique_vertex_id)
public void unset_unique_vertex(const ComponentMeshVertex & component_vertex_id, index_t unique_vertex_id)

Remove a component vertex to its unique vertex index.

component_vertex_id [in] Index of the vertex in the component.

unique_vertex_id [in] Unique vertex index.

update_unique_vertices

cpp
public void update_unique_vertices(const ComponentID & component_id, Span old2new)
public void update_unique_vertices(const ComponentID & component_id, Span old2new)

Remove a component vertex to its unique vertex index.

component_id [in] Component unique index used to filter returned vertices.

old2new [in] Mapping between mesh component old vertex indices to new ones. Deleted vertices new index is NO_ID.

load_unique_vertices

cpp
public void load_unique_vertices(basic_string_view directory)
public void load_unique_vertices(basic_string_view directory)

Load the VertexIdentifier from a file.

directory [in] Folder containing the file that stores VertexIdentifier information.

delete_isolated_vertices

cpp
public vector delete_isolated_vertices()
public vector delete_isolated_vertices()

Delete all unique vertices not associated with any component

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